

Nocturnal Choker
Ability
SkillNocturnal Choker
40–46s
300
980–1,400% Magic Fire/Water/Earth/Light/Dark DMG.
ATK UP 21–30% for 12s.
Numbers in a range are rolled when the equip is crafted.
Extra skills
A craft can add up to 2 of these at random.
With one extra skill
- Accuracy UP 7–10% for 12s.
- Magic DMG UP 13–18% for 12s.
- Skill CT speed UP 13–18% for 12s.
- BE output UP 7–10% for 12s.
- Recovers 245–350 HP.
- CRI rate UP 7–10% for 12s.
- Arts gauge UP by 5–6.
With two extra skills · Extra skill 1
- Accuracy UP 7–9% for 12s.
- Magic DMG UP 12–16% for 12s.
- Skill CT speed UP 12–16% for 12s.
- BE output UP 7–9% for 12s.
- Recovers 221–315 HP.
- CRI rate UP 7–9% for 12s.
- Arts gauge UP by 4–6.
With two extra skills · Extra skill 2
- Accuracy UP 5–7% for 12s.
- Recovers 162–231 HP.
- Arts gauge UP by 3–4.
- Magic DMG UP 9–12% for 12s.
- BE output UP 5–7% for 12s.
- CRI rate UP 5–7% for 12s.
- Skill CT speed UP 9–12% for 12s.
Crafting
What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.
Elemental Mystika II
Talent Lv 5
Mystic Rune S
Slightly increases chance of Crafting a Magic Equip.
Mystic Rune M
Moderately increases chance of Crafting a Magic Equip.
Mystic Rune L
Greatly increases chance of Crafting a Magic Equip.
Vital Glyph
Increases chance of Crafting a Vital-type Fusion Equip.

