Rouge Halberd

Physical3 ★Energy

Ability

SkillRouge HalberdCT40–46sBREAK500

1,680–2,400% Physical Fire/Water/Earth/Light/Dark DMG.

BE output UP 28–40% for 12s.

Numbers in a range are rolled when the equip is crafted.

Extra skills

A craft can add up to 2 of these at random.

With one extra skill
  • Accuracy UP 13–18% for 12s.
  • Physical DMG UP 14–20% for 12s.
  • Skill CT speed UP 16–23% for 12s.
  • CRI rate UP 11–15% for 12s.
  • Arts gauge UP by 6–8.
  • Recovers 420–600 HP.
  • ATK UP 18–25% for 12s.
With two extra skills · Extra skill 1
  • Accuracy UP 12–16% for 12s.
  • Physical DMG UP 13–18% for 12s.
  • Skill CT speed UP 15–21% for 12s.
  • CRI rate UP 10–14% for 12s.
  • Arts gauge UP by 5–7.
  • Recovers 378–540 HP.
  • ATK UP 16–23% for 12s.
With two extra skills · Extra skill 2
  • Accuracy UP 9–12% for 12s.
  • CRI rate UP 7–10% for 12s.
  • ATK UP 12–17% for 12s.
  • Physical DMG UP 10–14% for 12s.
  • Arts gauge UP by 4–5.
  • Recovers 278–396 HP.
  • Skill CT speed UP 11–15% for 12s.

Crafting

What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.

Metal Mystika III

Talent Lv 14

×10
Force Rune S

Slightly increases chance of Crafting a Physical Equip.

Force Rune M

Moderately increases chance of Crafting a Physical Equip.

Force Rune L

Greatly increases chance of Crafting a Physical Equip.

Energy Glyph

Increases chance of Crafting an Energy-type Fusion Equip.