The Zero Guard
Chapter 11: North Famelle
Quests
1. Iris, Abducted
SoloRayas runs to rescue Iris after her sudden kidnapping.
- Stamina
- 10
- Difficulty
5- Battles
- 3
- Gren
1,845- Player EXP
- 675
- Units EXP
- 128,160
- Clear with no deaths.Gren ×10,000

- Clear with no continues.Light Ore ×20

- Clear within 150 seconds.King Light Chicken ×1

- Mission CompleteCrystal ×1

2. Through the Nest
SoloWho are these intruders who have taken Iris, claiming to keep her safe?
- Stamina
- 10
- Difficulty
5- Battles
- 3
- Gren
1,846- Player EXP
- 675
- Units EXP
- 128,520
- Clear with no deaths.Gren ×10,000

- Clear with no continues.Light Ore ×20

- Clear within 150 seconds.King Light Chicken ×1

- Mission CompleteCrystal ×1

3. Self-Appointed Guards
SoloRayas caught up with the kidnappers, but the reason for their actions shocks him.
- Stamina
- 10
- Difficulty
5- Battles
- 3
- Gren
1,847- Player EXP
- 676
- Units EXP
- 128,880
- Clear with no deaths.Gren ×10,000

- Clear with no continues.Light Crystal ×10

- Clear within 150 seconds.King Light Chicken ×1

- Mission CompleteCrystal ×1

4. Sand Sea Struggle
SoloMeanwhile, Zeorg and the others continue to fight the Cult's army.
- Stamina
- 10
- Difficulty
6- Battles
- 3
- Gren
1,848- Player EXP
- 676
- Units EXP
- 129,240
- Clear with no deaths.Gren ×10,000

- Clear with no continues.Light Crystal ×10

- Clear within 150 seconds.King Light Chicken ×1

- Mission CompleteCrystal ×1

5. Plans for the Capital
SoloZeorg, the general of Famelle's armies, is a hero of legend. But even heroes face hard choices.
- Stamina
- 10
- Difficulty
6- Battles
- 3
- Gren
1,849- Player EXP
- 676
- Units EXP
- 129,600
- Clear with no deaths.Gren ×30,000

- Clear with no continues.Brilliance Spirit Stone ×2

- Clear within 150 seconds.King Light Chicken ×1

- Mission CompleteCrystal ×3


