
Charlie
120% boost to Def, Rec and max HP of Water types, 10% damage reduction from Fire, Water types, damage taken hugely boosts BB gauge & adds probable resistance against 1 KO attack
20% boost to Atk, Def for first 5 turns for all allies, negates Atk, Def, Rec reductions for all allies & greatly boosts Water elemental damage
25 combo powerful Water attack on all foes, adds low probability of resistance against 1 KO attack, damage taken hugely boosts BB gauge and may restore HP for 3 turns & reduces active healing for 2 turns (PvP modes only)
27 combo powerful Water attack on all foes (damage relative to remaining HP), 3 combo powerful Water attack on single foe, probability of raising allies from KO, probability of activating BB/SBB/UBB twice for 2 turns & greatly boosts critical damage for 3 turns
30 combo massive Water attack on all foes (damage relative to remaining HP), damage taken hugely boosts BB gauge and enormously restores HP for 3 turns, adds probable resistance against 1 KO attack & probability of raising allies from KO
Stats
| HP | ATK | DEF | REC | |
|---|---|---|---|---|
| Base | 6,252 | 2,220 | 2,220 | 2,157 |
| Lord | 8,931 | 3,171 | 3,171 | 3,081 |
| Anima | 9,831 | 3,171 | 3,171 | 2,841 |
| Breaker | 8,931 | 3,411 | 2,931 | 3,081 |
| Guardian | 8,931 | 3,171 | 3,411 | 2,961 |
| Oracle | 8,931 | 3,171 | 3,051 | 3,441 |
| Rex | 10,491 | 3,351 | 3,351 | 3,261 |
Bonuses
| Max Imp |
Evolution
Lore
Voice Lines
H-Hello! Sorry it's a mess... Oh! You're stepping on my draft! I thought I'd lost that.
*sneeze* Oof, didn't expect that... But it worked, I think! Better make something else for dust control...
