Neon Winder Rhyne

FireOmni
Leader Skill
Mesmerising Flow

150% Atk, max HP, 120% Def, and 30% critical rate (Fire), 20% damage reduction from Fire, Earth types, raises normal hit amount, normal attacks may hit all foes, 30% reduction to BB activation cost & 135% ABP, 80% CBP gain

Extra Skill
Calculated Efficiency

50% Atk, 15% critical rate, 25% critical damage and damage taken may inflict 30% BB gauge fill rate reduction for 1 turn for all allies, probable damage reduction to 1 & negates Atk, Def, Rec reduction

Brave Burst
Geissler Untether

15 combo Fire attack on all foes (damage relative to remaining HP), probable 1 turn Atk, Def reduction infliction for 3 turns, raises normal hit amount for 3 turns, normal attacks hits all foes for 3 turns, 1 extra action for self for 1 turn & 2 turns active healing reduction infliction (PvP modes only)

1 DC26BC
Super Brave Burst
Pulsing Afterimage

19 combo Fire attack on all foes (damage relative to remaining HP), 5 combo Fire attack on single foe, probable 1 turn Atk, Def reduction infliction for 3 turns, raises normal hit amount for 3 turns, boosts Fire elemental damage for 3 turns & boosts Atk, Rec relative to Def for 3 turns

1 DC10BC
Ultimate Brave Burst
Ouroboric Futurism

21 combo Fire attack on all foes damage relative to remaining HP), 1 turn Atk, Def reduction infliction for 3 turns, raises normal hit amount for 4 turns, boosts Fire elemental damage for 4 turns, boosts Atk, Rec relative to Def for 4 turns & 1 extra action for 1 turn

1 DC28BC

Bonding

Storm Queen CeriseStorm Queen CeriseBlast

Elemental Synergy: Deals piercing max HP% damage to single foe, raises allies from KO, grants Invincibility but inflicts KO on all allies on effect end (available when foe HP is below certain amount)

Dual Brave Burst
Vortex Untether

42 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Rec relative to Def, spark damage, Fire, Thunder elemental damage, OD gauge, raises normal hit amount, inflicts Atk, Def reduction, massive DoT on all foes & perform 1 extra action within the same turn

Black Magistra NoxaBlack Magistra NoxaPyre

Elemental Synergy: Chance to purge and negate Doom and Ennui effects

Dual Brave Burst
Final Consciousness

42 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, critical hit rate, max HP, critical damage, Fire, Dark elemental damage, Atk, Rec relative to Def, raises normal hit amount, inflicts Atk, Def reduction, BB gauge, perform 1 extra action within the same turn & fully restores HP

Stats

HPATKDEFREC
Base7,4402,5392,3442,391
Lord10,6293,6273,3483,416
Anima11,7543,6273,3483,116
Breaker10,6293,9273,0483,416
Guardian10,6293,6273,6483,266
Oracle10,6293,6273,1983,866
Rex12,5793,8523,5733,641

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

Evolution

Rhyne
Fire Mecha GodFire Mecha GodMiracle TotemMiracle TotemFire TotemFire TotemMetal MimicLegend StoneFire Bulb
Zel3,000,000Karma1,000,000
Neon Winder Rhyne

SP Enhancements

100% all parameters
10 SP
150% spark damage
10 SP
Raises normal hit amount
10 SP
Raises Atk limit to 200k
10 SP
Probable 2 KO resistance
15 SP
Enhances BB/SBB's raise normal hit amount
20 SP
Add to SBB (Boosts spark damage (Fire) for 3 turns)
20 SP
Add to SBB (23 combo Fire attack on all foes (damage relative to remaining HP))
20 SP
Add to BB/SBB (Activates Stealth and boosts own Atk and critical rate for 3 turns)
15 SP
Add to BB/SBB (2 turns DoT infliction)
20 SP
Add to BB/SBB (May purge shield from all foes (PvP modes only))
20 SP
Add to BB/SBB (Probable 2 turns KO resistance negation infliction (PvP modes only))
20 SP
Add to UBB (Normal attacks hits all foes for 4 turns)
10 SP

Lore

Among the twelve creature candidates sent down from the celestial heavens to partake in Emperor Yu's competition, calm and patient Snake considered herself the most efficient. Her every movement was sleek, precise, and carefully calculated—not a beat out of time. Snake seemed almost indolent if one didn't know about the viciousness she could strike with. So when she hit the dance floor in that neon-touched city as the dancer Rhyne, there was definitely something different about what she brought to the fray. The glowing rods were modified neon lights, elongated to the length of a baton. Connecting the rods was a nylon tether, giving the overall prop the look and feel of a pair of futuristic nunchucks. As the music began to dip into a thumping trance, Rhyne surged upward with the liquid grace of the serpent within her. The distant signboards melted together into a whirl of blurred color, mimicking twilight and the still-beating heart under the city's concrete carapace. Modern man shunned overt violence as criminal, but aggression and attitude could still be expressed in dance—and in that regard, they were no different from their ancestors. Behind the facade of social acceptance and courtesy lay a wild desire to be seen and heard, and duality of such an existence was intoxicating. Gone were the days where survival was measured in blood and sweat; now they were in black hearts and crocodile smiles. In some ways, the city was far more dangerous than any snarling predator. Her old friend Dragon would have certainly been amused at her enthusiasm, rare as it is. But for now, there was only the beat—the beat of life.

Voice Lines

Summon

That's weird. Have we met? Hard to remember sometimes, when you're so caught up in the vibe.

Evolution

Don't you find the living beat...stimulating? As if a flesh and blood creature hides under this very city.

Fusion

That's sleek. I like it. You know, I'm kind of impressed how you get these things.